Methods
animations :: Property LightProbe AnimationClip Source #
castShadow :: Property LightProbe Bool Source #
customDepthMaterial :: (Material material, FromJSVal material) => Property LightProbe material Source #
customDistanceMaterial :: (Material material, FromJSVal material) => Property LightProbe material Source #
frustumCulled :: Property LightProbe Bool Source #
id :: ReadOnly LightProbe Int Source #
isObject3D :: ReadOnly LightProbe Bool Source #
layers :: Property LightProbe Layers Source #
matrix :: Property LightProbe Matrix4 Source #
matrixAutoUpdate :: Property LightProbe Bool Source #
matrixWorld :: Property LightProbe Matrix4 Source #
matrixWorldAutoUpdate :: Property LightProbe Bool Source #
matrixWorldNeedsUpdate :: Property LightProbe Bool Source #
modelViewMatrix :: Property LightProbe Matrix4 Source #
name :: Property LightProbe MisoString Source #
normalMatrix :: Property LightProbe Matrix3 Source #
onAfterRender :: Property LightProbe Function Source #
onAfterShadow :: Property LightProbe Function Source #
onBeforeRender :: Property LightProbe Function Source #
onBeforeShadow :: Property LightProbe Function Source #
parent :: (Object3D return, FromJSVal return) => Property LightProbe return Source #
position :: Property LightProbe Vector3 Source #
quaternion :: Property LightProbe Quaternion Source #
receiveShadow :: Property LightProbe Bool Source #
renderOrder :: Property LightProbe Double Source #
rotation :: Property LightProbe Euler Source #
scale :: Property LightProbe Vector3 Source #
up :: Property LightProbe Vector3 Source #
userData :: Property LightProbe Object Source #
uuid :: Property LightProbe MisoString Source #
visible :: Property LightProbe Bool Source #
defaultUp :: Property LightProbe Vector3 Source #
defaultMatrixAutoUpdate :: Property LightProbe Bool Source #
defaultMatrixWorldAutoUpdate :: Property LightProbe Bool Source #
add :: (ToArgs arg, FromJSVal LightProbe, Object3D arg) => Method LightProbe arg LightProbe Source #
applyMatrix4 :: Method LightProbe Matrix4 () Source #
applyQuaternion :: Method LightProbe Quaternion LightProbe Source #
attach :: (FromJSVal LightProbe, ToArgs arg) => Method LightProbe arg LightProbe Source #
clear :: (ToArgs arg, FromJSVal LightProbe) => Method LightProbe arg LightProbe Source #
clone :: (FromJSVal LightProbe, Object3DCloneParams t, ToArgs t) => Method LightProbe t LightProbe Source #
copy :: (ToArgs LightProbe, FromJSVal LightProbe, Object3DCopyParams LightProbe t, ToArgs t) => Method LightProbe t LightProbe Source #
getWorldPosition :: Method LightProbe Vector3 Vector3 Source #
getWorldQuaternion :: Method LightProbe Quaternion Quaternion Source #
getWorldScale :: Method LightProbe Vector3 Vector3 Source #
getWorldDirection :: Method LightProbe Vector3 Vector3 Source #
localToWorld :: Method LightProbe Vector3 Vector3 Source #
lookAt :: (ToArgs arg, Triplet arg) => Method LightProbe arg () Source #
raycast :: Method LightProbe (Raycaster, JSVal) () Source #
remove :: (ToArgs arg, Object3D arg, FromJSVal LightProbe) => Method LightProbe arg LightProbe Source #
removeFromParent :: Method LightProbe () LightProbe Source #
rotateOnAxis :: Method LightProbe (Vector3, Double) LightProbe Source #
rotateOnWorldAxis :: Method LightProbe (Vector3, Double) LightProbe Source #
rotateX :: Method LightProbe Double LightProbe Source #
rotateY :: Method LightProbe Double LightProbe Source #
rotateZ :: Method LightProbe Double LightProbe Source #
setRotationFromAxisAngle :: Method LightProbe (Vector3, Double) () Source #
setRotationFromEuler :: Method LightProbe Euler () Source #
setRotationFromMatrix :: Method LightProbe Matrix4 () Source #
setRotationFromQuaternion :: Method LightProbe Quaternion () Source #
toJSON :: Method LightProbe Object Object Source #
translateOnAxis :: Method LightProbe (Vector3, Double) LightProbe Source #
translateX :: Method LightProbe Double LightProbe Source #
translateY :: Method LightProbe Double LightProbe Source #
translateZ :: Method LightProbe Double LightProbe Source #
traverse :: Method LightProbe Function () Source #
traverseVisible :: Method LightProbe Function () Source #
traverseAncestors :: Method LightProbe Function () Source #
updateMatrix :: Method LightProbe () () Source #
updateMatrixWorld :: Method LightProbe Bool () Source #
updateWorldMatrix :: Method LightProbe (Bool, Bool) () Source #
worldToLocal :: Method LightProbe Vector3 Vector3 Source #