three
Safe HaskellNone
LanguageHaskell2010

THREE.Material

Synopsis

Documentation

class (EventDispatcher material, ToJSVal material, ToObject material) => Material material where Source #

Minimal complete definition

Nothing

Methods

type_ :: ReadOnly material MisoString Source #

uuid :: ReadOnly material MisoString Source #

isMaterial :: ReadOnly material Bool Source #

alphaHash :: Property material Bool Source #

alphaTest :: Property material Double Source #

alphaToCoverage :: Property material Bool Source #

blendAlpha :: Property material Double Source #

blendColor :: Property material Color Source #

blendDst :: Property material (Maybe DestinationFactors) Source #

blendDstAlpha :: Property material (Maybe DestinationFactors) Source #

blendEquation :: Property material BlendingEquations Source #

blendEquationAlpha :: Property material (Maybe BlendingEquations) Source #

blending :: Property material (Maybe BlendingMode) Source #

blendSrc :: Property material SourceFactors Source #

blendSrcAlpha :: Property material (Maybe SourceFactors) Source #

clipIntersection :: Property material Bool Source #

clippingPlanes :: Property material (Maybe [Plane]) Source #

clipShadows :: Property material Bool Source #

colorWrite :: Property material Bool Source #

defines :: Property material (Maybe Object) Source #

depthFunc :: Property material DepthMode Source #

depthTest :: Property material Bool Source #

depthWrite :: Property material Bool Source #

forceSinglePass :: Property material Bool Source #

stencilWrite :: Property material Bool Source #

stencilWriteMask :: Property material Int Source #

stencilFunc :: Property material StencilFunctions Source #

stencilRef :: Property material Int Source #

stencilFuncMask :: Property material Int Source #

stencilFail :: Property material StencilOperations Source #

stencilZFail :: Property material StencilOperations Source #

stencilZPass :: Property material StencilOperations Source #

id :: Property material Int Source #

name :: Property material MisoString Source #

needsUpdate :: Property material Bool Source #

opacity :: Property material Double Source #

polygonOffset :: Property material Bool Source #

polygonOffsetFactor :: Property material Int Source #

polygonOffsetUnits :: Property material Int Source #

precision :: Property material (Maybe MisoString) Source #

premultipliedAlpha :: Property material Bool Source #

dithering :: Property material Bool Source #

shadowSide :: Property material Side Source #

side :: Property material Side Source #

toneMapped :: Property material Bool Source #

transparent :: Property material Bool Source #

version :: Property material Int Source #

vertexColors :: Property material Bool Source #

visible :: Property material Bool Source #

userData :: Property material Object Source #

clone :: Method material () material Source #

copy :: Method material material material Source #

dispose :: Method material () () Source #

customProgramCacheKey :: Method material () MisoString Source #

setValues :: Method material Object () Source #

toJSON :: Method material Object Object Source #

Instances

Instances details
Material JSVal Source # 
Instance details

Defined in THREE.Material

Methods

type_ :: ReadOnly JSVal MisoString Source #

uuid :: ReadOnly JSVal MisoString Source #

isMaterial :: ReadOnly JSVal Bool Source #

alphaHash :: Property JSVal Bool Source #

alphaTest :: Property JSVal Double Source #

alphaToCoverage :: Property JSVal Bool Source #

blendAlpha :: Property JSVal Double Source #

blendColor :: Property JSVal Color Source #

blendDst :: Property JSVal (Maybe DestinationFactors) Source #

blendDstAlpha :: Property JSVal (Maybe DestinationFactors) Source #

blendEquation :: Property JSVal BlendingEquations Source #

blendEquationAlpha :: Property JSVal (Maybe BlendingEquations) Source #

blending :: Property JSVal (Maybe BlendingMode) Source #

blendSrc :: Property JSVal SourceFactors Source #

blendSrcAlpha :: Property JSVal (Maybe SourceFactors) Source #

clipIntersection :: Property JSVal Bool Source #

clippingPlanes :: Property JSVal (Maybe [Plane]) Source #

clipShadows :: Property JSVal Bool Source #

colorWrite :: Property JSVal Bool Source #

defines :: Property JSVal (Maybe Object) Source #

depthFunc :: Property JSVal DepthMode Source #

depthTest :: Property JSVal Bool Source #

depthWrite :: Property JSVal Bool Source #

forceSinglePass :: Property JSVal Bool Source #

stencilWrite :: Property JSVal Bool Source #

stencilWriteMask :: Property JSVal Int Source #

stencilFunc :: Property JSVal StencilFunctions Source #

stencilRef :: Property JSVal Int Source #

stencilFuncMask :: Property JSVal Int Source #

stencilFail :: Property JSVal StencilOperations Source #

stencilZFail :: Property JSVal StencilOperations Source #

stencilZPass :: Property JSVal StencilOperations Source #

id :: Property JSVal Int Source #

name :: Property JSVal MisoString Source #

needsUpdate :: Property JSVal Bool Source #

opacity :: Property JSVal Double Source #

polygonOffset :: Property JSVal Bool Source #

polygonOffsetFactor :: Property JSVal Int Source #

polygonOffsetUnits :: Property JSVal Int Source #

precision :: Property JSVal (Maybe MisoString) Source #

premultipliedAlpha :: Property JSVal Bool Source #

dithering :: Property JSVal Bool Source #

shadowSide :: Property JSVal Side Source #

side :: Property JSVal Side Source #

toneMapped :: Property JSVal Bool Source #

transparent :: Property JSVal Bool Source #

version :: Property JSVal Int Source #

vertexColors :: Property JSVal Bool Source #

visible :: Property JSVal Bool Source #

userData :: Property JSVal Object Source #

clone :: Method JSVal () JSVal Source #

copy :: Method JSVal JSVal JSVal Source #

dispose :: Method JSVal () () Source #

customProgramCacheKey :: Method JSVal () MisoString Source #

setValues :: Method JSVal Object () Source #

toJSON :: Method JSVal Object Object Source #

Material LineBasicMaterial Source # 
Instance details

Defined in THREE.LineBasicMaterial

Methods

type_ :: ReadOnly LineBasicMaterial MisoString Source #

uuid :: ReadOnly LineBasicMaterial MisoString Source #

isMaterial :: ReadOnly LineBasicMaterial Bool Source #

alphaHash :: Property LineBasicMaterial Bool Source #

alphaTest :: Property LineBasicMaterial Double Source #

alphaToCoverage :: Property LineBasicMaterial Bool Source #

blendAlpha :: Property LineBasicMaterial Double Source #

blendColor :: Property LineBasicMaterial Color Source #

blendDst :: Property LineBasicMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property LineBasicMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property LineBasicMaterial BlendingEquations Source #

blendEquationAlpha :: Property LineBasicMaterial (Maybe BlendingEquations) Source #

blending :: Property LineBasicMaterial (Maybe BlendingMode) Source #

blendSrc :: Property LineBasicMaterial SourceFactors Source #

blendSrcAlpha :: Property LineBasicMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property LineBasicMaterial Bool Source #

clippingPlanes :: Property LineBasicMaterial (Maybe [Plane]) Source #

clipShadows :: Property LineBasicMaterial Bool Source #

colorWrite :: Property LineBasicMaterial Bool Source #

defines :: Property LineBasicMaterial (Maybe Object) Source #

depthFunc :: Property LineBasicMaterial DepthMode Source #

depthTest :: Property LineBasicMaterial Bool Source #

depthWrite :: Property LineBasicMaterial Bool Source #

forceSinglePass :: Property LineBasicMaterial Bool Source #

stencilWrite :: Property LineBasicMaterial Bool Source #

stencilWriteMask :: Property LineBasicMaterial Int Source #

stencilFunc :: Property LineBasicMaterial StencilFunctions Source #

stencilRef :: Property LineBasicMaterial Int Source #

stencilFuncMask :: Property LineBasicMaterial Int Source #

stencilFail :: Property LineBasicMaterial StencilOperations Source #

stencilZFail :: Property LineBasicMaterial StencilOperations Source #

stencilZPass :: Property LineBasicMaterial StencilOperations Source #

id :: Property LineBasicMaterial Int Source #

name :: Property LineBasicMaterial MisoString Source #

needsUpdate :: Property LineBasicMaterial Bool Source #

opacity :: Property LineBasicMaterial Double Source #

polygonOffset :: Property LineBasicMaterial Bool Source #

polygonOffsetFactor :: Property LineBasicMaterial Int Source #

polygonOffsetUnits :: Property LineBasicMaterial Int Source #

precision :: Property LineBasicMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property LineBasicMaterial Bool Source #

dithering :: Property LineBasicMaterial Bool Source #

shadowSide :: Property LineBasicMaterial Side Source #

side :: Property LineBasicMaterial Side Source #

toneMapped :: Property LineBasicMaterial Bool Source #

transparent :: Property LineBasicMaterial Bool Source #

version :: Property LineBasicMaterial Int Source #

vertexColors :: Property LineBasicMaterial Bool Source #

visible :: Property LineBasicMaterial Bool Source #

userData :: Property LineBasicMaterial Object Source #

clone :: Method LineBasicMaterial () LineBasicMaterial Source #

copy :: Method LineBasicMaterial LineBasicMaterial LineBasicMaterial Source #

dispose :: Method LineBasicMaterial () () Source #

customProgramCacheKey :: Method LineBasicMaterial () MisoString Source #

setValues :: Method LineBasicMaterial Object () Source #

toJSON :: Method LineBasicMaterial Object Object Source #

Material LineDashedMaterial Source # 
Instance details

Defined in THREE.LineDashedMaterial

Methods

type_ :: ReadOnly LineDashedMaterial MisoString Source #

uuid :: ReadOnly LineDashedMaterial MisoString Source #

isMaterial :: ReadOnly LineDashedMaterial Bool Source #

alphaHash :: Property LineDashedMaterial Bool Source #

alphaTest :: Property LineDashedMaterial Double Source #

alphaToCoverage :: Property LineDashedMaterial Bool Source #

blendAlpha :: Property LineDashedMaterial Double Source #

blendColor :: Property LineDashedMaterial Color Source #

blendDst :: Property LineDashedMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property LineDashedMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property LineDashedMaterial BlendingEquations Source #

blendEquationAlpha :: Property LineDashedMaterial (Maybe BlendingEquations) Source #

blending :: Property LineDashedMaterial (Maybe BlendingMode) Source #

blendSrc :: Property LineDashedMaterial SourceFactors Source #

blendSrcAlpha :: Property LineDashedMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property LineDashedMaterial Bool Source #

clippingPlanes :: Property LineDashedMaterial (Maybe [Plane]) Source #

clipShadows :: Property LineDashedMaterial Bool Source #

colorWrite :: Property LineDashedMaterial Bool Source #

defines :: Property LineDashedMaterial (Maybe Object) Source #

depthFunc :: Property LineDashedMaterial DepthMode Source #

depthTest :: Property LineDashedMaterial Bool Source #

depthWrite :: Property LineDashedMaterial Bool Source #

forceSinglePass :: Property LineDashedMaterial Bool Source #

stencilWrite :: Property LineDashedMaterial Bool Source #

stencilWriteMask :: Property LineDashedMaterial Int Source #

stencilFunc :: Property LineDashedMaterial StencilFunctions Source #

stencilRef :: Property LineDashedMaterial Int Source #

stencilFuncMask :: Property LineDashedMaterial Int Source #

stencilFail :: Property LineDashedMaterial StencilOperations Source #

stencilZFail :: Property LineDashedMaterial StencilOperations Source #

stencilZPass :: Property LineDashedMaterial StencilOperations Source #

id :: Property LineDashedMaterial Int Source #

name :: Property LineDashedMaterial MisoString Source #

needsUpdate :: Property LineDashedMaterial Bool Source #

opacity :: Property LineDashedMaterial Double Source #

polygonOffset :: Property LineDashedMaterial Bool Source #

polygonOffsetFactor :: Property LineDashedMaterial Int Source #

polygonOffsetUnits :: Property LineDashedMaterial Int Source #

precision :: Property LineDashedMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property LineDashedMaterial Bool Source #

dithering :: Property LineDashedMaterial Bool Source #

shadowSide :: Property LineDashedMaterial Side Source #

side :: Property LineDashedMaterial Side Source #

toneMapped :: Property LineDashedMaterial Bool Source #

transparent :: Property LineDashedMaterial Bool Source #

version :: Property LineDashedMaterial Int Source #

vertexColors :: Property LineDashedMaterial Bool Source #

visible :: Property LineDashedMaterial Bool Source #

userData :: Property LineDashedMaterial Object Source #

clone :: Method LineDashedMaterial () LineDashedMaterial Source #

copy :: Method LineDashedMaterial LineDashedMaterial LineDashedMaterial Source #

dispose :: Method LineDashedMaterial () () Source #

customProgramCacheKey :: Method LineDashedMaterial () MisoString Source #

setValues :: Method LineDashedMaterial Object () Source #

toJSON :: Method LineDashedMaterial Object Object Source #

Material MeshBasicMaterial Source # 
Instance details

Defined in THREE.MeshBasicMaterial

Methods

type_ :: ReadOnly MeshBasicMaterial MisoString Source #

uuid :: ReadOnly MeshBasicMaterial MisoString Source #

isMaterial :: ReadOnly MeshBasicMaterial Bool Source #

alphaHash :: Property MeshBasicMaterial Bool Source #

alphaTest :: Property MeshBasicMaterial Double Source #

alphaToCoverage :: Property MeshBasicMaterial Bool Source #

blendAlpha :: Property MeshBasicMaterial Double Source #

blendColor :: Property MeshBasicMaterial Color Source #

blendDst :: Property MeshBasicMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property MeshBasicMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property MeshBasicMaterial BlendingEquations Source #

blendEquationAlpha :: Property MeshBasicMaterial (Maybe BlendingEquations) Source #

blending :: Property MeshBasicMaterial (Maybe BlendingMode) Source #

blendSrc :: Property MeshBasicMaterial SourceFactors Source #

blendSrcAlpha :: Property MeshBasicMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property MeshBasicMaterial Bool Source #

clippingPlanes :: Property MeshBasicMaterial (Maybe [Plane]) Source #

clipShadows :: Property MeshBasicMaterial Bool Source #

colorWrite :: Property MeshBasicMaterial Bool Source #

defines :: Property MeshBasicMaterial (Maybe Object) Source #

depthFunc :: Property MeshBasicMaterial DepthMode Source #

depthTest :: Property MeshBasicMaterial Bool Source #

depthWrite :: Property MeshBasicMaterial Bool Source #

forceSinglePass :: Property MeshBasicMaterial Bool Source #

stencilWrite :: Property MeshBasicMaterial Bool Source #

stencilWriteMask :: Property MeshBasicMaterial Int Source #

stencilFunc :: Property MeshBasicMaterial StencilFunctions Source #

stencilRef :: Property MeshBasicMaterial Int Source #

stencilFuncMask :: Property MeshBasicMaterial Int Source #

stencilFail :: Property MeshBasicMaterial StencilOperations Source #

stencilZFail :: Property MeshBasicMaterial StencilOperations Source #

stencilZPass :: Property MeshBasicMaterial StencilOperations Source #

id :: Property MeshBasicMaterial Int Source #

name :: Property MeshBasicMaterial MisoString Source #

needsUpdate :: Property MeshBasicMaterial Bool Source #

opacity :: Property MeshBasicMaterial Double Source #

polygonOffset :: Property MeshBasicMaterial Bool Source #

polygonOffsetFactor :: Property MeshBasicMaterial Int Source #

polygonOffsetUnits :: Property MeshBasicMaterial Int Source #

precision :: Property MeshBasicMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property MeshBasicMaterial Bool Source #

dithering :: Property MeshBasicMaterial Bool Source #

shadowSide :: Property MeshBasicMaterial Side Source #

side :: Property MeshBasicMaterial Side Source #

toneMapped :: Property MeshBasicMaterial Bool Source #

transparent :: Property MeshBasicMaterial Bool Source #

version :: Property MeshBasicMaterial Int Source #

vertexColors :: Property MeshBasicMaterial Bool Source #

visible :: Property MeshBasicMaterial Bool Source #

userData :: Property MeshBasicMaterial Object Source #

clone :: Method MeshBasicMaterial () MeshBasicMaterial Source #

copy :: Method MeshBasicMaterial MeshBasicMaterial MeshBasicMaterial Source #

dispose :: Method MeshBasicMaterial () () Source #

customProgramCacheKey :: Method MeshBasicMaterial () MisoString Source #

setValues :: Method MeshBasicMaterial Object () Source #

toJSON :: Method MeshBasicMaterial Object Object Source #

Material MeshDepthMaterial Source # 
Instance details

Defined in THREE.MeshDepthMaterial

Methods

type_ :: ReadOnly MeshDepthMaterial MisoString Source #

uuid :: ReadOnly MeshDepthMaterial MisoString Source #

isMaterial :: ReadOnly MeshDepthMaterial Bool Source #

alphaHash :: Property MeshDepthMaterial Bool Source #

alphaTest :: Property MeshDepthMaterial Double Source #

alphaToCoverage :: Property MeshDepthMaterial Bool Source #

blendAlpha :: Property MeshDepthMaterial Double Source #

blendColor :: Property MeshDepthMaterial Color Source #

blendDst :: Property MeshDepthMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property MeshDepthMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property MeshDepthMaterial BlendingEquations Source #

blendEquationAlpha :: Property MeshDepthMaterial (Maybe BlendingEquations) Source #

blending :: Property MeshDepthMaterial (Maybe BlendingMode) Source #

blendSrc :: Property MeshDepthMaterial SourceFactors Source #

blendSrcAlpha :: Property MeshDepthMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property MeshDepthMaterial Bool Source #

clippingPlanes :: Property MeshDepthMaterial (Maybe [Plane]) Source #

clipShadows :: Property MeshDepthMaterial Bool Source #

colorWrite :: Property MeshDepthMaterial Bool Source #

defines :: Property MeshDepthMaterial (Maybe Object) Source #

depthFunc :: Property MeshDepthMaterial DepthMode Source #

depthTest :: Property MeshDepthMaterial Bool Source #

depthWrite :: Property MeshDepthMaterial Bool Source #

forceSinglePass :: Property MeshDepthMaterial Bool Source #

stencilWrite :: Property MeshDepthMaterial Bool Source #

stencilWriteMask :: Property MeshDepthMaterial Int Source #

stencilFunc :: Property MeshDepthMaterial StencilFunctions Source #

stencilRef :: Property MeshDepthMaterial Int Source #

stencilFuncMask :: Property MeshDepthMaterial Int Source #

stencilFail :: Property MeshDepthMaterial StencilOperations Source #

stencilZFail :: Property MeshDepthMaterial StencilOperations Source #

stencilZPass :: Property MeshDepthMaterial StencilOperations Source #

id :: Property MeshDepthMaterial Int Source #

name :: Property MeshDepthMaterial MisoString Source #

needsUpdate :: Property MeshDepthMaterial Bool Source #

opacity :: Property MeshDepthMaterial Double Source #

polygonOffset :: Property MeshDepthMaterial Bool Source #

polygonOffsetFactor :: Property MeshDepthMaterial Int Source #

polygonOffsetUnits :: Property MeshDepthMaterial Int Source #

precision :: Property MeshDepthMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property MeshDepthMaterial Bool Source #

dithering :: Property MeshDepthMaterial Bool Source #

shadowSide :: Property MeshDepthMaterial Side Source #

side :: Property MeshDepthMaterial Side Source #

toneMapped :: Property MeshDepthMaterial Bool Source #

transparent :: Property MeshDepthMaterial Bool Source #

version :: Property MeshDepthMaterial Int Source #

vertexColors :: Property MeshDepthMaterial Bool Source #

visible :: Property MeshDepthMaterial Bool Source #

userData :: Property MeshDepthMaterial Object Source #

clone :: Method MeshDepthMaterial () MeshDepthMaterial Source #

copy :: Method MeshDepthMaterial MeshDepthMaterial MeshDepthMaterial Source #

dispose :: Method MeshDepthMaterial () () Source #

customProgramCacheKey :: Method MeshDepthMaterial () MisoString Source #

setValues :: Method MeshDepthMaterial Object () Source #

toJSON :: Method MeshDepthMaterial Object Object Source #

Material MeshDistanceMaterial Source # 
Instance details

Defined in THREE.MeshDistanceMaterial

Methods

type_ :: ReadOnly MeshDistanceMaterial MisoString Source #

uuid :: ReadOnly MeshDistanceMaterial MisoString Source #

isMaterial :: ReadOnly MeshDistanceMaterial Bool Source #

alphaHash :: Property MeshDistanceMaterial Bool Source #

alphaTest :: Property MeshDistanceMaterial Double Source #

alphaToCoverage :: Property MeshDistanceMaterial Bool Source #

blendAlpha :: Property MeshDistanceMaterial Double Source #

blendColor :: Property MeshDistanceMaterial Color Source #

blendDst :: Property MeshDistanceMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property MeshDistanceMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property MeshDistanceMaterial BlendingEquations Source #

blendEquationAlpha :: Property MeshDistanceMaterial (Maybe BlendingEquations) Source #

blending :: Property MeshDistanceMaterial (Maybe BlendingMode) Source #

blendSrc :: Property MeshDistanceMaterial SourceFactors Source #

blendSrcAlpha :: Property MeshDistanceMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property MeshDistanceMaterial Bool Source #

clippingPlanes :: Property MeshDistanceMaterial (Maybe [Plane]) Source #

clipShadows :: Property MeshDistanceMaterial Bool Source #

colorWrite :: Property MeshDistanceMaterial Bool Source #

defines :: Property MeshDistanceMaterial (Maybe Object) Source #

depthFunc :: Property MeshDistanceMaterial DepthMode Source #

depthTest :: Property MeshDistanceMaterial Bool Source #

depthWrite :: Property MeshDistanceMaterial Bool Source #

forceSinglePass :: Property MeshDistanceMaterial Bool Source #

stencilWrite :: Property MeshDistanceMaterial Bool Source #

stencilWriteMask :: Property MeshDistanceMaterial Int Source #

stencilFunc :: Property MeshDistanceMaterial StencilFunctions Source #

stencilRef :: Property MeshDistanceMaterial Int Source #

stencilFuncMask :: Property MeshDistanceMaterial Int Source #

stencilFail :: Property MeshDistanceMaterial StencilOperations Source #

stencilZFail :: Property MeshDistanceMaterial StencilOperations Source #

stencilZPass :: Property MeshDistanceMaterial StencilOperations Source #

id :: Property MeshDistanceMaterial Int Source #

name :: Property MeshDistanceMaterial MisoString Source #

needsUpdate :: Property MeshDistanceMaterial Bool Source #

opacity :: Property MeshDistanceMaterial Double Source #

polygonOffset :: Property MeshDistanceMaterial Bool Source #

polygonOffsetFactor :: Property MeshDistanceMaterial Int Source #

polygonOffsetUnits :: Property MeshDistanceMaterial Int Source #

precision :: Property MeshDistanceMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property MeshDistanceMaterial Bool Source #

dithering :: Property MeshDistanceMaterial Bool Source #

shadowSide :: Property MeshDistanceMaterial Side Source #

side :: Property MeshDistanceMaterial Side Source #

toneMapped :: Property MeshDistanceMaterial Bool Source #

transparent :: Property MeshDistanceMaterial Bool Source #

version :: Property MeshDistanceMaterial Int Source #

vertexColors :: Property MeshDistanceMaterial Bool Source #

visible :: Property MeshDistanceMaterial Bool Source #

userData :: Property MeshDistanceMaterial Object Source #

clone :: Method MeshDistanceMaterial () MeshDistanceMaterial Source #

copy :: Method MeshDistanceMaterial MeshDistanceMaterial MeshDistanceMaterial Source #

dispose :: Method MeshDistanceMaterial () () Source #

customProgramCacheKey :: Method MeshDistanceMaterial () MisoString Source #

setValues :: Method MeshDistanceMaterial Object () Source #

toJSON :: Method MeshDistanceMaterial Object Object Source #

Material MeshLambertMaterial Source # 
Instance details

Defined in THREE.MeshLambertMaterial

Methods

type_ :: ReadOnly MeshLambertMaterial MisoString Source #

uuid :: ReadOnly MeshLambertMaterial MisoString Source #

isMaterial :: ReadOnly MeshLambertMaterial Bool Source #

alphaHash :: Property MeshLambertMaterial Bool Source #

alphaTest :: Property MeshLambertMaterial Double Source #

alphaToCoverage :: Property MeshLambertMaterial Bool Source #

blendAlpha :: Property MeshLambertMaterial Double Source #

blendColor :: Property MeshLambertMaterial Color Source #

blendDst :: Property MeshLambertMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property MeshLambertMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property MeshLambertMaterial BlendingEquations Source #

blendEquationAlpha :: Property MeshLambertMaterial (Maybe BlendingEquations) Source #

blending :: Property MeshLambertMaterial (Maybe BlendingMode) Source #

blendSrc :: Property MeshLambertMaterial SourceFactors Source #

blendSrcAlpha :: Property MeshLambertMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property MeshLambertMaterial Bool Source #

clippingPlanes :: Property MeshLambertMaterial (Maybe [Plane]) Source #

clipShadows :: Property MeshLambertMaterial Bool Source #

colorWrite :: Property MeshLambertMaterial Bool Source #

defines :: Property MeshLambertMaterial (Maybe Object) Source #

depthFunc :: Property MeshLambertMaterial DepthMode Source #

depthTest :: Property MeshLambertMaterial Bool Source #

depthWrite :: Property MeshLambertMaterial Bool Source #

forceSinglePass :: Property MeshLambertMaterial Bool Source #

stencilWrite :: Property MeshLambertMaterial Bool Source #

stencilWriteMask :: Property MeshLambertMaterial Int Source #

stencilFunc :: Property MeshLambertMaterial StencilFunctions Source #

stencilRef :: Property MeshLambertMaterial Int Source #

stencilFuncMask :: Property MeshLambertMaterial Int Source #

stencilFail :: Property MeshLambertMaterial StencilOperations Source #

stencilZFail :: Property MeshLambertMaterial StencilOperations Source #

stencilZPass :: Property MeshLambertMaterial StencilOperations Source #

id :: Property MeshLambertMaterial Int Source #

name :: Property MeshLambertMaterial MisoString Source #

needsUpdate :: Property MeshLambertMaterial Bool Source #

opacity :: Property MeshLambertMaterial Double Source #

polygonOffset :: Property MeshLambertMaterial Bool Source #

polygonOffsetFactor :: Property MeshLambertMaterial Int Source #

polygonOffsetUnits :: Property MeshLambertMaterial Int Source #

precision :: Property MeshLambertMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property MeshLambertMaterial Bool Source #

dithering :: Property MeshLambertMaterial Bool Source #

shadowSide :: Property MeshLambertMaterial Side Source #

side :: Property MeshLambertMaterial Side Source #

toneMapped :: Property MeshLambertMaterial Bool Source #

transparent :: Property MeshLambertMaterial Bool Source #

version :: Property MeshLambertMaterial Int Source #

vertexColors :: Property MeshLambertMaterial Bool Source #

visible :: Property MeshLambertMaterial Bool Source #

userData :: Property MeshLambertMaterial Object Source #

clone :: Method MeshLambertMaterial () MeshLambertMaterial Source #

copy :: Method MeshLambertMaterial MeshLambertMaterial MeshLambertMaterial Source #

dispose :: Method MeshLambertMaterial () () Source #

customProgramCacheKey :: Method MeshLambertMaterial () MisoString Source #

setValues :: Method MeshLambertMaterial Object () Source #

toJSON :: Method MeshLambertMaterial Object Object Source #

Material MeshMatcapMaterial Source # 
Instance details

Defined in THREE.MeshMatcapMaterial

Methods

type_ :: ReadOnly MeshMatcapMaterial MisoString Source #

uuid :: ReadOnly MeshMatcapMaterial MisoString Source #

isMaterial :: ReadOnly MeshMatcapMaterial Bool Source #

alphaHash :: Property MeshMatcapMaterial Bool Source #

alphaTest :: Property MeshMatcapMaterial Double Source #

alphaToCoverage :: Property MeshMatcapMaterial Bool Source #

blendAlpha :: Property MeshMatcapMaterial Double Source #

blendColor :: Property MeshMatcapMaterial Color Source #

blendDst :: Property MeshMatcapMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property MeshMatcapMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property MeshMatcapMaterial BlendingEquations Source #

blendEquationAlpha :: Property MeshMatcapMaterial (Maybe BlendingEquations) Source #

blending :: Property MeshMatcapMaterial (Maybe BlendingMode) Source #

blendSrc :: Property MeshMatcapMaterial SourceFactors Source #

blendSrcAlpha :: Property MeshMatcapMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property MeshMatcapMaterial Bool Source #

clippingPlanes :: Property MeshMatcapMaterial (Maybe [Plane]) Source #

clipShadows :: Property MeshMatcapMaterial Bool Source #

colorWrite :: Property MeshMatcapMaterial Bool Source #

defines :: Property MeshMatcapMaterial (Maybe Object) Source #

depthFunc :: Property MeshMatcapMaterial DepthMode Source #

depthTest :: Property MeshMatcapMaterial Bool Source #

depthWrite :: Property MeshMatcapMaterial Bool Source #

forceSinglePass :: Property MeshMatcapMaterial Bool Source #

stencilWrite :: Property MeshMatcapMaterial Bool Source #

stencilWriteMask :: Property MeshMatcapMaterial Int Source #

stencilFunc :: Property MeshMatcapMaterial StencilFunctions Source #

stencilRef :: Property MeshMatcapMaterial Int Source #

stencilFuncMask :: Property MeshMatcapMaterial Int Source #

stencilFail :: Property MeshMatcapMaterial StencilOperations Source #

stencilZFail :: Property MeshMatcapMaterial StencilOperations Source #

stencilZPass :: Property MeshMatcapMaterial StencilOperations Source #

id :: Property MeshMatcapMaterial Int Source #

name :: Property MeshMatcapMaterial MisoString Source #

needsUpdate :: Property MeshMatcapMaterial Bool Source #

opacity :: Property MeshMatcapMaterial Double Source #

polygonOffset :: Property MeshMatcapMaterial Bool Source #

polygonOffsetFactor :: Property MeshMatcapMaterial Int Source #

polygonOffsetUnits :: Property MeshMatcapMaterial Int Source #

precision :: Property MeshMatcapMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property MeshMatcapMaterial Bool Source #

dithering :: Property MeshMatcapMaterial Bool Source #

shadowSide :: Property MeshMatcapMaterial Side Source #

side :: Property MeshMatcapMaterial Side Source #

toneMapped :: Property MeshMatcapMaterial Bool Source #

transparent :: Property MeshMatcapMaterial Bool Source #

version :: Property MeshMatcapMaterial Int Source #

vertexColors :: Property MeshMatcapMaterial Bool Source #

visible :: Property MeshMatcapMaterial Bool Source #

userData :: Property MeshMatcapMaterial Object Source #

clone :: Method MeshMatcapMaterial () MeshMatcapMaterial Source #

copy :: Method MeshMatcapMaterial MeshMatcapMaterial MeshMatcapMaterial Source #

dispose :: Method MeshMatcapMaterial () () Source #

customProgramCacheKey :: Method MeshMatcapMaterial () MisoString Source #

setValues :: Method MeshMatcapMaterial Object () Source #

toJSON :: Method MeshMatcapMaterial Object Object Source #

Material MeshNormalMaterial Source # 
Instance details

Defined in THREE.MeshNormalMaterial

Methods

type_ :: ReadOnly MeshNormalMaterial MisoString Source #

uuid :: ReadOnly MeshNormalMaterial MisoString Source #

isMaterial :: ReadOnly MeshNormalMaterial Bool Source #

alphaHash :: Property MeshNormalMaterial Bool Source #

alphaTest :: Property MeshNormalMaterial Double Source #

alphaToCoverage :: Property MeshNormalMaterial Bool Source #

blendAlpha :: Property MeshNormalMaterial Double Source #

blendColor :: Property MeshNormalMaterial Color Source #

blendDst :: Property MeshNormalMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property MeshNormalMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property MeshNormalMaterial BlendingEquations Source #

blendEquationAlpha :: Property MeshNormalMaterial (Maybe BlendingEquations) Source #

blending :: Property MeshNormalMaterial (Maybe BlendingMode) Source #

blendSrc :: Property MeshNormalMaterial SourceFactors Source #

blendSrcAlpha :: Property MeshNormalMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property MeshNormalMaterial Bool Source #

clippingPlanes :: Property MeshNormalMaterial (Maybe [Plane]) Source #

clipShadows :: Property MeshNormalMaterial Bool Source #

colorWrite :: Property MeshNormalMaterial Bool Source #

defines :: Property MeshNormalMaterial (Maybe Object) Source #

depthFunc :: Property MeshNormalMaterial DepthMode Source #

depthTest :: Property MeshNormalMaterial Bool Source #

depthWrite :: Property MeshNormalMaterial Bool Source #

forceSinglePass :: Property MeshNormalMaterial Bool Source #

stencilWrite :: Property MeshNormalMaterial Bool Source #

stencilWriteMask :: Property MeshNormalMaterial Int Source #

stencilFunc :: Property MeshNormalMaterial StencilFunctions Source #

stencilRef :: Property MeshNormalMaterial Int Source #

stencilFuncMask :: Property MeshNormalMaterial Int Source #

stencilFail :: Property MeshNormalMaterial StencilOperations Source #

stencilZFail :: Property MeshNormalMaterial StencilOperations Source #

stencilZPass :: Property MeshNormalMaterial StencilOperations Source #

id :: Property MeshNormalMaterial Int Source #

name :: Property MeshNormalMaterial MisoString Source #

needsUpdate :: Property MeshNormalMaterial Bool Source #

opacity :: Property MeshNormalMaterial Double Source #

polygonOffset :: Property MeshNormalMaterial Bool Source #

polygonOffsetFactor :: Property MeshNormalMaterial Int Source #

polygonOffsetUnits :: Property MeshNormalMaterial Int Source #

precision :: Property MeshNormalMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property MeshNormalMaterial Bool Source #

dithering :: Property MeshNormalMaterial Bool Source #

shadowSide :: Property MeshNormalMaterial Side Source #

side :: Property MeshNormalMaterial Side Source #

toneMapped :: Property MeshNormalMaterial Bool Source #

transparent :: Property MeshNormalMaterial Bool Source #

version :: Property MeshNormalMaterial Int Source #

vertexColors :: Property MeshNormalMaterial Bool Source #

visible :: Property MeshNormalMaterial Bool Source #

userData :: Property MeshNormalMaterial Object Source #

clone :: Method MeshNormalMaterial () MeshNormalMaterial Source #

copy :: Method MeshNormalMaterial MeshNormalMaterial MeshNormalMaterial Source #

dispose :: Method MeshNormalMaterial () () Source #

customProgramCacheKey :: Method MeshNormalMaterial () MisoString Source #

setValues :: Method MeshNormalMaterial Object () Source #

toJSON :: Method MeshNormalMaterial Object Object Source #

Material MeshPhongMaterial Source # 
Instance details

Defined in THREE.MeshPhongMaterial

Methods

type_ :: ReadOnly MeshPhongMaterial MisoString Source #

uuid :: ReadOnly MeshPhongMaterial MisoString Source #

isMaterial :: ReadOnly MeshPhongMaterial Bool Source #

alphaHash :: Property MeshPhongMaterial Bool Source #

alphaTest :: Property MeshPhongMaterial Double Source #

alphaToCoverage :: Property MeshPhongMaterial Bool Source #

blendAlpha :: Property MeshPhongMaterial Double Source #

blendColor :: Property MeshPhongMaterial Color Source #

blendDst :: Property MeshPhongMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property MeshPhongMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property MeshPhongMaterial BlendingEquations Source #

blendEquationAlpha :: Property MeshPhongMaterial (Maybe BlendingEquations) Source #

blending :: Property MeshPhongMaterial (Maybe BlendingMode) Source #

blendSrc :: Property MeshPhongMaterial SourceFactors Source #

blendSrcAlpha :: Property MeshPhongMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property MeshPhongMaterial Bool Source #

clippingPlanes :: Property MeshPhongMaterial (Maybe [Plane]) Source #

clipShadows :: Property MeshPhongMaterial Bool Source #

colorWrite :: Property MeshPhongMaterial Bool Source #

defines :: Property MeshPhongMaterial (Maybe Object) Source #

depthFunc :: Property MeshPhongMaterial DepthMode Source #

depthTest :: Property MeshPhongMaterial Bool Source #

depthWrite :: Property MeshPhongMaterial Bool Source #

forceSinglePass :: Property MeshPhongMaterial Bool Source #

stencilWrite :: Property MeshPhongMaterial Bool Source #

stencilWriteMask :: Property MeshPhongMaterial Int Source #

stencilFunc :: Property MeshPhongMaterial StencilFunctions Source #

stencilRef :: Property MeshPhongMaterial Int Source #

stencilFuncMask :: Property MeshPhongMaterial Int Source #

stencilFail :: Property MeshPhongMaterial StencilOperations Source #

stencilZFail :: Property MeshPhongMaterial StencilOperations Source #

stencilZPass :: Property MeshPhongMaterial StencilOperations Source #

id :: Property MeshPhongMaterial Int Source #

name :: Property MeshPhongMaterial MisoString Source #

needsUpdate :: Property MeshPhongMaterial Bool Source #

opacity :: Property MeshPhongMaterial Double Source #

polygonOffset :: Property MeshPhongMaterial Bool Source #

polygonOffsetFactor :: Property MeshPhongMaterial Int Source #

polygonOffsetUnits :: Property MeshPhongMaterial Int Source #

precision :: Property MeshPhongMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property MeshPhongMaterial Bool Source #

dithering :: Property MeshPhongMaterial Bool Source #

shadowSide :: Property MeshPhongMaterial Side Source #

side :: Property MeshPhongMaterial Side Source #

toneMapped :: Property MeshPhongMaterial Bool Source #

transparent :: Property MeshPhongMaterial Bool Source #

version :: Property MeshPhongMaterial Int Source #

vertexColors :: Property MeshPhongMaterial Bool Source #

visible :: Property MeshPhongMaterial Bool Source #

userData :: Property MeshPhongMaterial Object Source #

clone :: Method MeshPhongMaterial () MeshPhongMaterial Source #

copy :: Method MeshPhongMaterial MeshPhongMaterial MeshPhongMaterial Source #

dispose :: Method MeshPhongMaterial () () Source #

customProgramCacheKey :: Method MeshPhongMaterial () MisoString Source #

setValues :: Method MeshPhongMaterial Object () Source #

toJSON :: Method MeshPhongMaterial Object Object Source #

Material MeshPhysicalMaterial Source # 
Instance details

Defined in THREE.MeshPhysicalMaterial

Methods

type_ :: ReadOnly MeshPhysicalMaterial MisoString Source #

uuid :: ReadOnly MeshPhysicalMaterial MisoString Source #

isMaterial :: ReadOnly MeshPhysicalMaterial Bool Source #

alphaHash :: Property MeshPhysicalMaterial Bool Source #

alphaTest :: Property MeshPhysicalMaterial Double Source #

alphaToCoverage :: Property MeshPhysicalMaterial Bool Source #

blendAlpha :: Property MeshPhysicalMaterial Double Source #

blendColor :: Property MeshPhysicalMaterial Color Source #

blendDst :: Property MeshPhysicalMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property MeshPhysicalMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property MeshPhysicalMaterial BlendingEquations Source #

blendEquationAlpha :: Property MeshPhysicalMaterial (Maybe BlendingEquations) Source #

blending :: Property MeshPhysicalMaterial (Maybe BlendingMode) Source #

blendSrc :: Property MeshPhysicalMaterial SourceFactors Source #

blendSrcAlpha :: Property MeshPhysicalMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property MeshPhysicalMaterial Bool Source #

clippingPlanes :: Property MeshPhysicalMaterial (Maybe [Plane]) Source #

clipShadows :: Property MeshPhysicalMaterial Bool Source #

colorWrite :: Property MeshPhysicalMaterial Bool Source #

defines :: Property MeshPhysicalMaterial (Maybe Object) Source #

depthFunc :: Property MeshPhysicalMaterial DepthMode Source #

depthTest :: Property MeshPhysicalMaterial Bool Source #

depthWrite :: Property MeshPhysicalMaterial Bool Source #

forceSinglePass :: Property MeshPhysicalMaterial Bool Source #

stencilWrite :: Property MeshPhysicalMaterial Bool Source #

stencilWriteMask :: Property MeshPhysicalMaterial Int Source #

stencilFunc :: Property MeshPhysicalMaterial StencilFunctions Source #

stencilRef :: Property MeshPhysicalMaterial Int Source #

stencilFuncMask :: Property MeshPhysicalMaterial Int Source #

stencilFail :: Property MeshPhysicalMaterial StencilOperations Source #

stencilZFail :: Property MeshPhysicalMaterial StencilOperations Source #

stencilZPass :: Property MeshPhysicalMaterial StencilOperations Source #

id :: Property MeshPhysicalMaterial Int Source #

name :: Property MeshPhysicalMaterial MisoString Source #

needsUpdate :: Property MeshPhysicalMaterial Bool Source #

opacity :: Property MeshPhysicalMaterial Double Source #

polygonOffset :: Property MeshPhysicalMaterial Bool Source #

polygonOffsetFactor :: Property MeshPhysicalMaterial Int Source #

polygonOffsetUnits :: Property MeshPhysicalMaterial Int Source #

precision :: Property MeshPhysicalMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property MeshPhysicalMaterial Bool Source #

dithering :: Property MeshPhysicalMaterial Bool Source #

shadowSide :: Property MeshPhysicalMaterial Side Source #

side :: Property MeshPhysicalMaterial Side Source #

toneMapped :: Property MeshPhysicalMaterial Bool Source #

transparent :: Property MeshPhysicalMaterial Bool Source #

version :: Property MeshPhysicalMaterial Int Source #

vertexColors :: Property MeshPhysicalMaterial Bool Source #

visible :: Property MeshPhysicalMaterial Bool Source #

userData :: Property MeshPhysicalMaterial Object Source #

clone :: Method MeshPhysicalMaterial () MeshPhysicalMaterial Source #

copy :: Method MeshPhysicalMaterial MeshPhysicalMaterial MeshPhysicalMaterial Source #

dispose :: Method MeshPhysicalMaterial () () Source #

customProgramCacheKey :: Method MeshPhysicalMaterial () MisoString Source #

setValues :: Method MeshPhysicalMaterial Object () Source #

toJSON :: Method MeshPhysicalMaterial Object Object Source #

Material MeshStandardMaterial Source # 
Instance details

Defined in THREE.MeshStandardMaterial

Methods

type_ :: ReadOnly MeshStandardMaterial MisoString Source #

uuid :: ReadOnly MeshStandardMaterial MisoString Source #

isMaterial :: ReadOnly MeshStandardMaterial Bool Source #

alphaHash :: Property MeshStandardMaterial Bool Source #

alphaTest :: Property MeshStandardMaterial Double Source #

alphaToCoverage :: Property MeshStandardMaterial Bool Source #

blendAlpha :: Property MeshStandardMaterial Double Source #

blendColor :: Property MeshStandardMaterial Color Source #

blendDst :: Property MeshStandardMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property MeshStandardMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property MeshStandardMaterial BlendingEquations Source #

blendEquationAlpha :: Property MeshStandardMaterial (Maybe BlendingEquations) Source #

blending :: Property MeshStandardMaterial (Maybe BlendingMode) Source #

blendSrc :: Property MeshStandardMaterial SourceFactors Source #

blendSrcAlpha :: Property MeshStandardMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property MeshStandardMaterial Bool Source #

clippingPlanes :: Property MeshStandardMaterial (Maybe [Plane]) Source #

clipShadows :: Property MeshStandardMaterial Bool Source #

colorWrite :: Property MeshStandardMaterial Bool Source #

defines :: Property MeshStandardMaterial (Maybe Object) Source #

depthFunc :: Property MeshStandardMaterial DepthMode Source #

depthTest :: Property MeshStandardMaterial Bool Source #

depthWrite :: Property MeshStandardMaterial Bool Source #

forceSinglePass :: Property MeshStandardMaterial Bool Source #

stencilWrite :: Property MeshStandardMaterial Bool Source #

stencilWriteMask :: Property MeshStandardMaterial Int Source #

stencilFunc :: Property MeshStandardMaterial StencilFunctions Source #

stencilRef :: Property MeshStandardMaterial Int Source #

stencilFuncMask :: Property MeshStandardMaterial Int Source #

stencilFail :: Property MeshStandardMaterial StencilOperations Source #

stencilZFail :: Property MeshStandardMaterial StencilOperations Source #

stencilZPass :: Property MeshStandardMaterial StencilOperations Source #

id :: Property MeshStandardMaterial Int Source #

name :: Property MeshStandardMaterial MisoString Source #

needsUpdate :: Property MeshStandardMaterial Bool Source #

opacity :: Property MeshStandardMaterial Double Source #

polygonOffset :: Property MeshStandardMaterial Bool Source #

polygonOffsetFactor :: Property MeshStandardMaterial Int Source #

polygonOffsetUnits :: Property MeshStandardMaterial Int Source #

precision :: Property MeshStandardMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property MeshStandardMaterial Bool Source #

dithering :: Property MeshStandardMaterial Bool Source #

shadowSide :: Property MeshStandardMaterial Side Source #

side :: Property MeshStandardMaterial Side Source #

toneMapped :: Property MeshStandardMaterial Bool Source #

transparent :: Property MeshStandardMaterial Bool Source #

version :: Property MeshStandardMaterial Int Source #

vertexColors :: Property MeshStandardMaterial Bool Source #

visible :: Property MeshStandardMaterial Bool Source #

userData :: Property MeshStandardMaterial Object Source #

clone :: Method MeshStandardMaterial () MeshStandardMaterial Source #

copy :: Method MeshStandardMaterial MeshStandardMaterial MeshStandardMaterial Source #

dispose :: Method MeshStandardMaterial () () Source #

customProgramCacheKey :: Method MeshStandardMaterial () MisoString Source #

setValues :: Method MeshStandardMaterial Object () Source #

toJSON :: Method MeshStandardMaterial Object Object Source #

Material MeshToonMaterial Source # 
Instance details

Defined in THREE.MeshToonMaterial

Methods

type_ :: ReadOnly MeshToonMaterial MisoString Source #

uuid :: ReadOnly MeshToonMaterial MisoString Source #

isMaterial :: ReadOnly MeshToonMaterial Bool Source #

alphaHash :: Property MeshToonMaterial Bool Source #

alphaTest :: Property MeshToonMaterial Double Source #

alphaToCoverage :: Property MeshToonMaterial Bool Source #

blendAlpha :: Property MeshToonMaterial Double Source #

blendColor :: Property MeshToonMaterial Color Source #

blendDst :: Property MeshToonMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property MeshToonMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property MeshToonMaterial BlendingEquations Source #

blendEquationAlpha :: Property MeshToonMaterial (Maybe BlendingEquations) Source #

blending :: Property MeshToonMaterial (Maybe BlendingMode) Source #

blendSrc :: Property MeshToonMaterial SourceFactors Source #

blendSrcAlpha :: Property MeshToonMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property MeshToonMaterial Bool Source #

clippingPlanes :: Property MeshToonMaterial (Maybe [Plane]) Source #

clipShadows :: Property MeshToonMaterial Bool Source #

colorWrite :: Property MeshToonMaterial Bool Source #

defines :: Property MeshToonMaterial (Maybe Object) Source #

depthFunc :: Property MeshToonMaterial DepthMode Source #

depthTest :: Property MeshToonMaterial Bool Source #

depthWrite :: Property MeshToonMaterial Bool Source #

forceSinglePass :: Property MeshToonMaterial Bool Source #

stencilWrite :: Property MeshToonMaterial Bool Source #

stencilWriteMask :: Property MeshToonMaterial Int Source #

stencilFunc :: Property MeshToonMaterial StencilFunctions Source #

stencilRef :: Property MeshToonMaterial Int Source #

stencilFuncMask :: Property MeshToonMaterial Int Source #

stencilFail :: Property MeshToonMaterial StencilOperations Source #

stencilZFail :: Property MeshToonMaterial StencilOperations Source #

stencilZPass :: Property MeshToonMaterial StencilOperations Source #

id :: Property MeshToonMaterial Int Source #

name :: Property MeshToonMaterial MisoString Source #

needsUpdate :: Property MeshToonMaterial Bool Source #

opacity :: Property MeshToonMaterial Double Source #

polygonOffset :: Property MeshToonMaterial Bool Source #

polygonOffsetFactor :: Property MeshToonMaterial Int Source #

polygonOffsetUnits :: Property MeshToonMaterial Int Source #

precision :: Property MeshToonMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property MeshToonMaterial Bool Source #

dithering :: Property MeshToonMaterial Bool Source #

shadowSide :: Property MeshToonMaterial Side Source #

side :: Property MeshToonMaterial Side Source #

toneMapped :: Property MeshToonMaterial Bool Source #

transparent :: Property MeshToonMaterial Bool Source #

version :: Property MeshToonMaterial Int Source #

vertexColors :: Property MeshToonMaterial Bool Source #

visible :: Property MeshToonMaterial Bool Source #

userData :: Property MeshToonMaterial Object Source #

clone :: Method MeshToonMaterial () MeshToonMaterial Source #

copy :: Method MeshToonMaterial MeshToonMaterial MeshToonMaterial Source #

dispose :: Method MeshToonMaterial () () Source #

customProgramCacheKey :: Method MeshToonMaterial () MisoString Source #

setValues :: Method MeshToonMaterial Object () Source #

toJSON :: Method MeshToonMaterial Object Object Source #

Material PointsMaterial Source # 
Instance details

Defined in THREE.PointsMaterial

Methods

type_ :: ReadOnly PointsMaterial MisoString Source #

uuid :: ReadOnly PointsMaterial MisoString Source #

isMaterial :: ReadOnly PointsMaterial Bool Source #

alphaHash :: Property PointsMaterial Bool Source #

alphaTest :: Property PointsMaterial Double Source #

alphaToCoverage :: Property PointsMaterial Bool Source #

blendAlpha :: Property PointsMaterial Double Source #

blendColor :: Property PointsMaterial Color Source #

blendDst :: Property PointsMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property PointsMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property PointsMaterial BlendingEquations Source #

blendEquationAlpha :: Property PointsMaterial (Maybe BlendingEquations) Source #

blending :: Property PointsMaterial (Maybe BlendingMode) Source #

blendSrc :: Property PointsMaterial SourceFactors Source #

blendSrcAlpha :: Property PointsMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property PointsMaterial Bool Source #

clippingPlanes :: Property PointsMaterial (Maybe [Plane]) Source #

clipShadows :: Property PointsMaterial Bool Source #

colorWrite :: Property PointsMaterial Bool Source #

defines :: Property PointsMaterial (Maybe Object) Source #

depthFunc :: Property PointsMaterial DepthMode Source #

depthTest :: Property PointsMaterial Bool Source #

depthWrite :: Property PointsMaterial Bool Source #

forceSinglePass :: Property PointsMaterial Bool Source #

stencilWrite :: Property PointsMaterial Bool Source #

stencilWriteMask :: Property PointsMaterial Int Source #

stencilFunc :: Property PointsMaterial StencilFunctions Source #

stencilRef :: Property PointsMaterial Int Source #

stencilFuncMask :: Property PointsMaterial Int Source #

stencilFail :: Property PointsMaterial StencilOperations Source #

stencilZFail :: Property PointsMaterial StencilOperations Source #

stencilZPass :: Property PointsMaterial StencilOperations Source #

id :: Property PointsMaterial Int Source #

name :: Property PointsMaterial MisoString Source #

needsUpdate :: Property PointsMaterial Bool Source #

opacity :: Property PointsMaterial Double Source #

polygonOffset :: Property PointsMaterial Bool Source #

polygonOffsetFactor :: Property PointsMaterial Int Source #

polygonOffsetUnits :: Property PointsMaterial Int Source #

precision :: Property PointsMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property PointsMaterial Bool Source #

dithering :: Property PointsMaterial Bool Source #

shadowSide :: Property PointsMaterial Side Source #

side :: Property PointsMaterial Side Source #

toneMapped :: Property PointsMaterial Bool Source #

transparent :: Property PointsMaterial Bool Source #

version :: Property PointsMaterial Int Source #

vertexColors :: Property PointsMaterial Bool Source #

visible :: Property PointsMaterial Bool Source #

userData :: Property PointsMaterial Object Source #

clone :: Method PointsMaterial () PointsMaterial Source #

copy :: Method PointsMaterial PointsMaterial PointsMaterial Source #

dispose :: Method PointsMaterial () () Source #

customProgramCacheKey :: Method PointsMaterial () MisoString Source #

setValues :: Method PointsMaterial Object () Source #

toJSON :: Method PointsMaterial Object Object Source #

Material RawShaderMaterial Source # 
Instance details

Defined in THREE.RawShaderMaterial

Methods

type_ :: ReadOnly RawShaderMaterial MisoString Source #

uuid :: ReadOnly RawShaderMaterial MisoString Source #

isMaterial :: ReadOnly RawShaderMaterial Bool Source #

alphaHash :: Property RawShaderMaterial Bool Source #

alphaTest :: Property RawShaderMaterial Double Source #

alphaToCoverage :: Property RawShaderMaterial Bool Source #

blendAlpha :: Property RawShaderMaterial Double Source #

blendColor :: Property RawShaderMaterial Color Source #

blendDst :: Property RawShaderMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property RawShaderMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property RawShaderMaterial BlendingEquations Source #

blendEquationAlpha :: Property RawShaderMaterial (Maybe BlendingEquations) Source #

blending :: Property RawShaderMaterial (Maybe BlendingMode) Source #

blendSrc :: Property RawShaderMaterial SourceFactors Source #

blendSrcAlpha :: Property RawShaderMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property RawShaderMaterial Bool Source #

clippingPlanes :: Property RawShaderMaterial (Maybe [Plane]) Source #

clipShadows :: Property RawShaderMaterial Bool Source #

colorWrite :: Property RawShaderMaterial Bool Source #

defines :: Property RawShaderMaterial (Maybe Object) Source #

depthFunc :: Property RawShaderMaterial DepthMode Source #

depthTest :: Property RawShaderMaterial Bool Source #

depthWrite :: Property RawShaderMaterial Bool Source #

forceSinglePass :: Property RawShaderMaterial Bool Source #

stencilWrite :: Property RawShaderMaterial Bool Source #

stencilWriteMask :: Property RawShaderMaterial Int Source #

stencilFunc :: Property RawShaderMaterial StencilFunctions Source #

stencilRef :: Property RawShaderMaterial Int Source #

stencilFuncMask :: Property RawShaderMaterial Int Source #

stencilFail :: Property RawShaderMaterial StencilOperations Source #

stencilZFail :: Property RawShaderMaterial StencilOperations Source #

stencilZPass :: Property RawShaderMaterial StencilOperations Source #

id :: Property RawShaderMaterial Int Source #

name :: Property RawShaderMaterial MisoString Source #

needsUpdate :: Property RawShaderMaterial Bool Source #

opacity :: Property RawShaderMaterial Double Source #

polygonOffset :: Property RawShaderMaterial Bool Source #

polygonOffsetFactor :: Property RawShaderMaterial Int Source #

polygonOffsetUnits :: Property RawShaderMaterial Int Source #

precision :: Property RawShaderMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property RawShaderMaterial Bool Source #

dithering :: Property RawShaderMaterial Bool Source #

shadowSide :: Property RawShaderMaterial Side Source #

side :: Property RawShaderMaterial Side Source #

toneMapped :: Property RawShaderMaterial Bool Source #

transparent :: Property RawShaderMaterial Bool Source #

version :: Property RawShaderMaterial Int Source #

vertexColors :: Property RawShaderMaterial Bool Source #

visible :: Property RawShaderMaterial Bool Source #

userData :: Property RawShaderMaterial Object Source #

clone :: Method RawShaderMaterial () RawShaderMaterial Source #

copy :: Method RawShaderMaterial RawShaderMaterial RawShaderMaterial Source #

dispose :: Method RawShaderMaterial () () Source #

customProgramCacheKey :: Method RawShaderMaterial () MisoString Source #

setValues :: Method RawShaderMaterial Object () Source #

toJSON :: Method RawShaderMaterial Object Object Source #

Material ShaderMaterial Source # 
Instance details

Defined in THREE.ShaderMaterial

Methods

type_ :: ReadOnly ShaderMaterial MisoString Source #

uuid :: ReadOnly ShaderMaterial MisoString Source #

isMaterial :: ReadOnly ShaderMaterial Bool Source #

alphaHash :: Property ShaderMaterial Bool Source #

alphaTest :: Property ShaderMaterial Double Source #

alphaToCoverage :: Property ShaderMaterial Bool Source #

blendAlpha :: Property ShaderMaterial Double Source #

blendColor :: Property ShaderMaterial Color Source #

blendDst :: Property ShaderMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property ShaderMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property ShaderMaterial BlendingEquations Source #

blendEquationAlpha :: Property ShaderMaterial (Maybe BlendingEquations) Source #

blending :: Property ShaderMaterial (Maybe BlendingMode) Source #

blendSrc :: Property ShaderMaterial SourceFactors Source #

blendSrcAlpha :: Property ShaderMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property ShaderMaterial Bool Source #

clippingPlanes :: Property ShaderMaterial (Maybe [Plane]) Source #

clipShadows :: Property ShaderMaterial Bool Source #

colorWrite :: Property ShaderMaterial Bool Source #

defines :: Property ShaderMaterial (Maybe Object) Source #

depthFunc :: Property ShaderMaterial DepthMode Source #

depthTest :: Property ShaderMaterial Bool Source #

depthWrite :: Property ShaderMaterial Bool Source #

forceSinglePass :: Property ShaderMaterial Bool Source #

stencilWrite :: Property ShaderMaterial Bool Source #

stencilWriteMask :: Property ShaderMaterial Int Source #

stencilFunc :: Property ShaderMaterial StencilFunctions Source #

stencilRef :: Property ShaderMaterial Int Source #

stencilFuncMask :: Property ShaderMaterial Int Source #

stencilFail :: Property ShaderMaterial StencilOperations Source #

stencilZFail :: Property ShaderMaterial StencilOperations Source #

stencilZPass :: Property ShaderMaterial StencilOperations Source #

id :: Property ShaderMaterial Int Source #

name :: Property ShaderMaterial MisoString Source #

needsUpdate :: Property ShaderMaterial Bool Source #

opacity :: Property ShaderMaterial Double Source #

polygonOffset :: Property ShaderMaterial Bool Source #

polygonOffsetFactor :: Property ShaderMaterial Int Source #

polygonOffsetUnits :: Property ShaderMaterial Int Source #

precision :: Property ShaderMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property ShaderMaterial Bool Source #

dithering :: Property ShaderMaterial Bool Source #

shadowSide :: Property ShaderMaterial Side Source #

side :: Property ShaderMaterial Side Source #

toneMapped :: Property ShaderMaterial Bool Source #

transparent :: Property ShaderMaterial Bool Source #

version :: Property ShaderMaterial Int Source #

vertexColors :: Property ShaderMaterial Bool Source #

visible :: Property ShaderMaterial Bool Source #

userData :: Property ShaderMaterial Object Source #

clone :: Method ShaderMaterial () ShaderMaterial Source #

copy :: Method ShaderMaterial ShaderMaterial ShaderMaterial Source #

dispose :: Method ShaderMaterial () () Source #

customProgramCacheKey :: Method ShaderMaterial () MisoString Source #

setValues :: Method ShaderMaterial Object () Source #

toJSON :: Method ShaderMaterial Object Object Source #

Material ShadowMaterial Source # 
Instance details

Defined in THREE.ShadowMaterial

Methods

type_ :: ReadOnly ShadowMaterial MisoString Source #

uuid :: ReadOnly ShadowMaterial MisoString Source #

isMaterial :: ReadOnly ShadowMaterial Bool Source #

alphaHash :: Property ShadowMaterial Bool Source #

alphaTest :: Property ShadowMaterial Double Source #

alphaToCoverage :: Property ShadowMaterial Bool Source #

blendAlpha :: Property ShadowMaterial Double Source #

blendColor :: Property ShadowMaterial Color Source #

blendDst :: Property ShadowMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property ShadowMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property ShadowMaterial BlendingEquations Source #

blendEquationAlpha :: Property ShadowMaterial (Maybe BlendingEquations) Source #

blending :: Property ShadowMaterial (Maybe BlendingMode) Source #

blendSrc :: Property ShadowMaterial SourceFactors Source #

blendSrcAlpha :: Property ShadowMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property ShadowMaterial Bool Source #

clippingPlanes :: Property ShadowMaterial (Maybe [Plane]) Source #

clipShadows :: Property ShadowMaterial Bool Source #

colorWrite :: Property ShadowMaterial Bool Source #

defines :: Property ShadowMaterial (Maybe Object) Source #

depthFunc :: Property ShadowMaterial DepthMode Source #

depthTest :: Property ShadowMaterial Bool Source #

depthWrite :: Property ShadowMaterial Bool Source #

forceSinglePass :: Property ShadowMaterial Bool Source #

stencilWrite :: Property ShadowMaterial Bool Source #

stencilWriteMask :: Property ShadowMaterial Int Source #

stencilFunc :: Property ShadowMaterial StencilFunctions Source #

stencilRef :: Property ShadowMaterial Int Source #

stencilFuncMask :: Property ShadowMaterial Int Source #

stencilFail :: Property ShadowMaterial StencilOperations Source #

stencilZFail :: Property ShadowMaterial StencilOperations Source #

stencilZPass :: Property ShadowMaterial StencilOperations Source #

id :: Property ShadowMaterial Int Source #

name :: Property ShadowMaterial MisoString Source #

needsUpdate :: Property ShadowMaterial Bool Source #

opacity :: Property ShadowMaterial Double Source #

polygonOffset :: Property ShadowMaterial Bool Source #

polygonOffsetFactor :: Property ShadowMaterial Int Source #

polygonOffsetUnits :: Property ShadowMaterial Int Source #

precision :: Property ShadowMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property ShadowMaterial Bool Source #

dithering :: Property ShadowMaterial Bool Source #

shadowSide :: Property ShadowMaterial Side Source #

side :: Property ShadowMaterial Side Source #

toneMapped :: Property ShadowMaterial Bool Source #

transparent :: Property ShadowMaterial Bool Source #

version :: Property ShadowMaterial Int Source #

vertexColors :: Property ShadowMaterial Bool Source #

visible :: Property ShadowMaterial Bool Source #

userData :: Property ShadowMaterial Object Source #

clone :: Method ShadowMaterial () ShadowMaterial Source #

copy :: Method ShadowMaterial ShadowMaterial ShadowMaterial Source #

dispose :: Method ShadowMaterial () () Source #

customProgramCacheKey :: Method ShadowMaterial () MisoString Source #

setValues :: Method ShadowMaterial Object () Source #

toJSON :: Method ShadowMaterial Object Object Source #

Material SpriteMaterial Source # 
Instance details

Defined in THREE.SpriteMaterial

Methods

type_ :: ReadOnly SpriteMaterial MisoString Source #

uuid :: ReadOnly SpriteMaterial MisoString Source #

isMaterial :: ReadOnly SpriteMaterial Bool Source #

alphaHash :: Property SpriteMaterial Bool Source #

alphaTest :: Property SpriteMaterial Double Source #

alphaToCoverage :: Property SpriteMaterial Bool Source #

blendAlpha :: Property SpriteMaterial Double Source #

blendColor :: Property SpriteMaterial Color Source #

blendDst :: Property SpriteMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property SpriteMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property SpriteMaterial BlendingEquations Source #

blendEquationAlpha :: Property SpriteMaterial (Maybe BlendingEquations) Source #

blending :: Property SpriteMaterial (Maybe BlendingMode) Source #

blendSrc :: Property SpriteMaterial SourceFactors Source #

blendSrcAlpha :: Property SpriteMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property SpriteMaterial Bool Source #

clippingPlanes :: Property SpriteMaterial (Maybe [Plane]) Source #

clipShadows :: Property SpriteMaterial Bool Source #

colorWrite :: Property SpriteMaterial Bool Source #

defines :: Property SpriteMaterial (Maybe Object) Source #

depthFunc :: Property SpriteMaterial DepthMode Source #

depthTest :: Property SpriteMaterial Bool Source #

depthWrite :: Property SpriteMaterial Bool Source #

forceSinglePass :: Property SpriteMaterial Bool Source #

stencilWrite :: Property SpriteMaterial Bool Source #

stencilWriteMask :: Property SpriteMaterial Int Source #

stencilFunc :: Property SpriteMaterial StencilFunctions Source #

stencilRef :: Property SpriteMaterial Int Source #

stencilFuncMask :: Property SpriteMaterial Int Source #

stencilFail :: Property SpriteMaterial StencilOperations Source #

stencilZFail :: Property SpriteMaterial StencilOperations Source #

stencilZPass :: Property SpriteMaterial StencilOperations Source #

id :: Property SpriteMaterial Int Source #

name :: Property SpriteMaterial MisoString Source #

needsUpdate :: Property SpriteMaterial Bool Source #

opacity :: Property SpriteMaterial Double Source #

polygonOffset :: Property SpriteMaterial Bool Source #

polygonOffsetFactor :: Property SpriteMaterial Int Source #

polygonOffsetUnits :: Property SpriteMaterial Int Source #

precision :: Property SpriteMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property SpriteMaterial Bool Source #

dithering :: Property SpriteMaterial Bool Source #

shadowSide :: Property SpriteMaterial Side Source #

side :: Property SpriteMaterial Side Source #

toneMapped :: Property SpriteMaterial Bool Source #

transparent :: Property SpriteMaterial Bool Source #

version :: Property SpriteMaterial Int Source #

vertexColors :: Property SpriteMaterial Bool Source #

visible :: Property SpriteMaterial Bool Source #

userData :: Property SpriteMaterial Object Source #

clone :: Method SpriteMaterial () SpriteMaterial Source #

copy :: Method SpriteMaterial SpriteMaterial SpriteMaterial Source #

dispose :: Method SpriteMaterial () () Source #

customProgramCacheKey :: Method SpriteMaterial () MisoString Source #

setValues :: Method SpriteMaterial Object () Source #

toJSON :: Method SpriteMaterial Object Object Source #