three
Safe HaskellNone
LanguageHaskell2010

THREE.PointsMaterial

Synopsis

Types

newtype PointsMaterial Source #

Constructors

PointsMaterial 

Instances

Instances details
FromJSVal PointsMaterial Source # 
Instance details

Defined in THREE.PointsMaterial

ToArgs PointsMaterial Source # 
Instance details

Defined in THREE.PointsMaterial

ToJSVal PointsMaterial Source # 
Instance details

Defined in THREE.PointsMaterial

ToObject PointsMaterial Source # 
Instance details

Defined in THREE.PointsMaterial

EventDispatcher PointsMaterial Source # 
Instance details

Defined in THREE.PointsMaterial

Material PointsMaterial Source # 
Instance details

Defined in THREE.PointsMaterial

Methods

type_ :: ReadOnly PointsMaterial MisoString Source #

uuid :: ReadOnly PointsMaterial MisoString Source #

isMaterial :: ReadOnly PointsMaterial Bool Source #

alphaHash :: Property PointsMaterial Bool Source #

alphaTest :: Property PointsMaterial Double Source #

alphaToCoverage :: Property PointsMaterial Bool Source #

blendAlpha :: Property PointsMaterial Double Source #

blendColor :: Property PointsMaterial Color Source #

blendDst :: Property PointsMaterial (Maybe DestinationFactors) Source #

blendDstAlpha :: Property PointsMaterial (Maybe DestinationFactors) Source #

blendEquation :: Property PointsMaterial BlendingEquations Source #

blendEquationAlpha :: Property PointsMaterial (Maybe BlendingEquations) Source #

blending :: Property PointsMaterial (Maybe BlendingMode) Source #

blendSrc :: Property PointsMaterial SourceFactors Source #

blendSrcAlpha :: Property PointsMaterial (Maybe SourceFactors) Source #

clipIntersection :: Property PointsMaterial Bool Source #

clippingPlanes :: Property PointsMaterial (Maybe [Plane]) Source #

clipShadows :: Property PointsMaterial Bool Source #

colorWrite :: Property PointsMaterial Bool Source #

defines :: Property PointsMaterial (Maybe Object) Source #

depthFunc :: Property PointsMaterial DepthMode Source #

depthTest :: Property PointsMaterial Bool Source #

depthWrite :: Property PointsMaterial Bool Source #

forceSinglePass :: Property PointsMaterial Bool Source #

stencilWrite :: Property PointsMaterial Bool Source #

stencilWriteMask :: Property PointsMaterial Int Source #

stencilFunc :: Property PointsMaterial StencilFunctions Source #

stencilRef :: Property PointsMaterial Int Source #

stencilFuncMask :: Property PointsMaterial Int Source #

stencilFail :: Property PointsMaterial StencilOperations Source #

stencilZFail :: Property PointsMaterial StencilOperations Source #

stencilZPass :: Property PointsMaterial StencilOperations Source #

id :: Property PointsMaterial Int Source #

name :: Property PointsMaterial MisoString Source #

needsUpdate :: Property PointsMaterial Bool Source #

opacity :: Property PointsMaterial Double Source #

polygonOffset :: Property PointsMaterial Bool Source #

polygonOffsetFactor :: Property PointsMaterial Int Source #

polygonOffsetUnits :: Property PointsMaterial Int Source #

precision :: Property PointsMaterial (Maybe MisoString) Source #

premultipliedAlpha :: Property PointsMaterial Bool Source #

dithering :: Property PointsMaterial Bool Source #

shadowSide :: Property PointsMaterial Side Source #

side :: Property PointsMaterial Side Source #

toneMapped :: Property PointsMaterial Bool Source #

transparent :: Property PointsMaterial Bool Source #

version :: Property PointsMaterial Int Source #

vertexColors :: Property PointsMaterial Bool Source #

visible :: Property PointsMaterial Bool Source #

userData :: Property PointsMaterial Object Source #

clone :: Method PointsMaterial () PointsMaterial Source #

copy :: Method PointsMaterial PointsMaterial PointsMaterial Source #

dispose :: Method PointsMaterial () () Source #

customProgramCacheKey :: Method PointsMaterial () MisoString Source #

setValues :: Method PointsMaterial Object () Source #

toJSON :: Method PointsMaterial Object Object Source #

Constructors

Properties

alphaMap :: (TextureClass texture, FromJSVal texture) => Property PointsMaterial (Maybe texture) Source #

map :: (TextureClass texture, FromJSVal texture) => Property PointsMaterial (Maybe texture) Source #