| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
THREE.ShaderMaterial
Contents
Synopsis
- newtype ShaderMaterial = ShaderMaterial {}
- class Material material => ShaderMaterialClass material where
- clipping :: Property material Bool
- defaultAttributeValues :: Property material Object
- defines :: Property material Object
- extensions :: Property material Object
- fog :: Property material Bool
- fragmentShader :: Property material MisoString
- glslVersion :: Property material GlslVersion
- index0AttributeName :: Property material (Maybe MisoString)
- lights :: Property material Bool
- linewidth :: Property material Double
- flatShading :: Property material Bool
- uniforms :: Property material Object
- uniformsNeedUpdate :: Property material Bool
- vertexColors :: Property material Bool
- vertexShader :: Property material MisoString
- wireframe :: Property material Bool
- wireframeLinewidth :: Property material Double
- new :: Three ShaderMaterial
Types
newtype ShaderMaterial Source #
Constructors
| ShaderMaterial | |
Fields | |
Instances
class Material material => ShaderMaterialClass material where Source #
Minimal complete definition
Nothing
Methods
clipping :: Property material Bool Source #
defaultAttributeValues :: Property material Object Source #
defines :: Property material Object Source #
extensions :: Property material Object Source #
fog :: Property material Bool Source #
fragmentShader :: Property material MisoString Source #
glslVersion :: Property material GlslVersion Source #
index0AttributeName :: Property material (Maybe MisoString) Source #
lights :: Property material Bool Source #
linewidth :: Property material Double Source #
flatShading :: Property material Bool Source #
uniforms :: Property material Object Source #
uniformsNeedUpdate :: Property material Bool Source #
vertexColors :: Property material Bool Source #
vertexShader :: Property material MisoString Source #
wireframe :: Property material Bool Source #
wireframeLinewidth :: Property material Double Source #